We Provide Game Programming Systems Programming 3D Art Assets 2D Art Assets Playtesting Game Design Engine Tools

We bring our expertise of game development to allow your team to meet deadlines and deilver high quality experiences.

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Projects

  1. Daemon
  2. StudioVision Creative
  3. LightCraft Studios
  4. PixelCraft Studios

Services

Game and System Programming

At Floating Point, we specialize in game programming, offering a wide range of services from systems development to gameplay mechanics. Our team is skilled in various programming languages, frameworks, and engines, ensuring your game runs smoothly and efficiently on all platforms.

Art Assets

Floating Point provides high-quality 3D and 2D art assets tailored to your game's needs. Our talented artists create stunning visuals that enhance the gaming experience, from character models to environment designs, ensuring your game stands out in the market.

Playtesting

Our playtesting services are designed to provide valuable feedback on your game's mechanics, user interface, and overall player experience. We conduct thorough testing sessions with real players to identify areas for improvement, ensuring your game is polished and ready for launch.

Engine Tools

We develop robust engine tools that streamline your game development process. Our tools are designed to improve efficiency, enhance productivity, and provide seamless integration with existing workflows, allowing your team to focus on creating exceptional gaming experiences.

Game Design

Floating Point offers comprehensive game design services, from concept development to final execution. Our experienced designers work closely with your team to create engaging gameplay mechanics, compelling narratives, and immersive worlds that captivate players and keep them coming back for more.

We are a game development contractor that specializes in helping your team in creatign high-quality games and applications.

FAQ

What's your favorite programming language?

We love TypeScript for its type safety and modern features, but we're also proficient in Python, JavaScript, and Go.

Do you have a coffee machine in the office?

Yes, and it's probably the most important piece of equipment we have! We run on caffeine and creativity.

What's your approach to rubber duck debugging?

We have a collection of rubber ducks, each specialized in different programming languages. They're surprisingly effective at finding bugs!

How do you handle merge conflicts?

With patience, coffee, and sometimes a bit of panic. But mostly with good Git practices and clear communication between team members.

What's your stance on tabs vs spaces?

This is a trick question! We use EditorConfig to maintain consistency across the team. But secretly, we're team spaces.

How many monitors do your developers use?

The correct answer is n+1, where n is the current number of monitors. There's always room for one more screen!

What's your debugging strategy?

First we try console.log, then we try proper debugging tools, finally we stare at the code until it confesses its bugs.

How do you celebrate successful deployments?

With a mix of relief, high-fives, and occasionally pizza. Then we immediately start worrying about the next deployment.

What's your preferred IDE theme?

Dark theme during the day, darker theme at night. Our developers are like vampires - we avoid bright lights.

How do you name your variables?

We follow strict naming conventions, but sometimes end up with classics like 'finalFinalVersionForReal' and 'thisWillDefinitelyWork'.

Other questions?